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  1. #51
    Level
    69
    Location
    Croatia, Dubrovnik
    Posts
    343
    Gender
    nemac92za, you have no idea how helpful that was

    thanks heaps. i might not have such insane gear, but 8 levels more and P skills, 2k hp bonuses etc should compensate for that not to mention good buffs ^^


    "Errare humanum est, sed perseverare diabolicum..."

  2. #52
    enjoy your time pwning those mobz ;P

  3. Lazaroth,i read you guide and i found it a lot interesting expecially cause you mentioned something i didn't know before.
    Like that dark twister has a chance to miss the damage from a target,and how cooldown works,i didn't know that 129 did like 120 cooldown.

    It's just fine but i disagree with something you said about horse:
    -First of all if you level using your horse i think you can master aphonic and fear,if you can make great damage with your sword;
    -On armed horse you can have 22 Dr and with military maybe more.
    So training str instead of dex would be a good choice,leaving dex to 3 or to 1,cause 22 damage reduction is enough from horse.Str would make your damage greater and enough to kill fast;
    -About the cooldown,i noticed that aphonic has a long cooldown time,longer than duration time.So it happens that aphonic ends and you can't make it again.That's why the need for a cooldwon stone in your weapon.Unless you have some cooldwon bonus in your armour or weapon.
    -Ebony earrings could be useful against death reaper,cause i noticed that this damage you 12k critical in human form and over 16k in poly form.
    So you could find difficulties surviving to reaper's critical whirlwind cause of low hp,expecially for who has zero points in con.So hte are better than ee but also these could be useful in some situations.

    These are the main points on which i disagree.
    Overall i find your guide the best i've ever found online.
    I also would ask you some questions:

    -The chance to peirce the target of rupture,does ignore only opponent's ac or also class's resistance?
    -The chance to miss damage from a target of dark twister,does work also with enemies's skills?
    -About aphonic.Is the duration/cooldown time proportional to the skill level?Cause on m3 aphonic,low cooldown bonus i am not able to make aphonic again when it expires.
    So what's the minimal cooldown required to have the duration longer than cooldown time?

    Overall it's a great guide,i'll wait for your answer.
    I have a mirage sura level 42 named EvilThug,i just find it a great class :-D

  4. #54
    if you dont put anything in your DEX , when you dismount your horse to do swirl mobz will do huge amount of damage to you + dex is good for PvP too

    about Aphonic's cooldown, just get a nice Cooldown stone in your wep & you wont have that problem

    as i said , use HTE to buff yourself ( to activate ench blade, aphonic & fear ) then switch to EE for the HP bonus

    about Rupture & Twister i can't help you .... i'm not much of a TP user & not much of a tester, so i did not test those skills with class resistance....

    also i noticed that Twister & Rupture do a bit bigger dmg when Ench Blade is acivated


    hope i helped
    GL & HF

  5. Yeah now in my fms i have cooldwon and monster+4,only need for some critical in shoes or bracelet to balance the deathblow that should be in fms.
    Now i can do aphonic shield all times,btw i'm sceptic on the full dex build.
    Can someone explain it better?
    As i know also dex increase ap,but str is more offensive.
    If i master fear as 3th skill,the 37% damage reduction that i will have will balance the lack of dex.What do you think about this?
    Should i go for dex or str (full pvm sura)?

  6. #56
    Level
    69
    Location
    Croatia, Dubrovnik
    Posts
    343
    Gender
    personally, i planned going 2.1 int.con untill i max my int, then max dex, rest con. once i have perfected aphonic-aos-fear, i will reset CON and just go max int max dex rest str untill i max str (lvl86 for 3 maxed stats) and then put the rest to CON. from what ive seen on youtube and ingame, that will work perfectly. INT gives damage (indirectly, through AOS) and MP needed to keep aos on as long as possible (not counting in 12 int bonuses, hte and pearl neck), DEX improoves damage and kinda makes up for the lack of CON with 2 things - more damage means more HP absorption, while more DR means less damage taken, and rest to STR further more increases dmg i make - therefore increasing HP absorbed, and making up for the lack of CON just like DEX and INT.

    when it comes to 12 INT bonuses on items, i planned on getting 12 int shield and sword, any + any level, and like HTE+7+8, pearl necky +6 (+3 INT; +4 on +9 only), then equipping those to get more from buffs (aos and aphonic), and then getting back to my true killing gear. i also planned id be the happiest with STR bonuses on my real wep-shield, to increase the damage-hp absorbed, therefore increasing killing speed, AND survival time.

    god, i just love mirage suras. and i simply cant accept the new name, "weaponry". mirage is just more cool.


    "Errare humanum est, sed perseverare diabolicum..."

  7. #57
    well the guide proposes to get 64 dex
    - 3 DEX until 64 points. => (40 CON - 90 INT - 64 DEX)

    - Now you can simply add points to CON and increase your AC and HP or you can add points to STR for damage.

    At this point, we MUST have HP and AC as items bonuses so we can remove our CON points and add them in STR if we want to maximize our damage.

    Note: if we can have HP items in the beginning of the game, we can go directly to the 2 int - 1 dex build until 64 points, then str and we won't need con.

    Why do I only need 64 DEX?

    Because with this amount we will get 25% DR, at 90 dex it's 30% DR so you will need to use 26 stat points for 5% DR and almost 30 - 60 dmg in each skill or you can add them in STR for 52 AP and around 150 - 200 dmg in the skills but you can also add them in CON, then you will have 26 AC + 1040 HP.
    you can choose to go 90 Dex or 64 .... but CON ( VIT ) is enough even at 20 points ...+ if you are a TP user, you probably dont need CON at all

    but sure, at least 64 dex is a must, for the DR , it lowers your need for Fear , which will be quite annoying at some level (fear) cuz mobs in DT runs wont attack you & you have to lure them yourself ... better have 64 dex & master rupture to maximize dmg ( assuming your first 3 masters are Blade, Aphonic & Twister )

  8. Now i'm making full str cause i will master fear.
    Int 90+12,con 30,str 50 from horse (with +7 ee).
    I follwed your advice to use int items only to buff me and then use ee,and thank you,it worked.
    But now i don't know if increase str or start with some dex,which has still 3 points on it.
    Thought that fear would balance the lack of dex,but idk if it will be enough for DT.I'm managing to reach level 70 as soon as possible.

  9. #59
    well... if you're a TP user, you can just remove all your con & put in dex up to 64.... that will be enough ...

    & if you'll be exping on horse, horse will give you a lot of STR , it will take a lot to pass it, while even tho u get dex on horse, you still need to have dex on foot for DR... more DR = longer you live 37% on fear still might not be enough.... who knows :S

    BUT also, if you're a TP user, you can just test it & see what fits you more ^^!

  10. Obvioiusly i'm going with dex also because at 70+ i need to tank in demon tower :-P

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